A remastering of Metal Solid Gear 3 is in development
That remasters sell and are a decent kind of income for computer game organizations is not a confidential. Nor is it a mystery that Sony and other Japanese organizations are enjoying them lately to add to their income index.
New rumors from Japanese sources assure that, apart from the new Silent Hill project, Konami could be working with external organizations on the long-awaited renewal of Metal Gear Solid 3: Snake Eater.
In fact, the comments accompany many truths, including that of the designer of this supposed remastering: Virtuos, based in Singapore, a studio that usually takes care of this type of work and works it in larger organizations developing this type of work.
Despite the change from scratch, Japanese distributor Konami would also expect to deliver remastered adaptations of the early Metal Gear Soulantes games from the remake.
Most likely to reconnect players, who have not had a scenario like this for a long time, and to prepare for the fundamental installment, which would be the change from what is presumably the most beloved scenario of the permission near V.
After the dissemination of the VGC article, a few employees have claimed to have data that would affirm the presence of a renovation of Metal Gear Solid 3: Snake Eater developed by Virtuos.
Developer Jon Doyle, for example, has said on his own Twitter account that he had heard a long time ago that there is a "change in Virtuos " in the works for this acclaimed part of the Metal Gear adventure.
Similarly, whistleblower Millie Amand recently said that the advancement of this renovation was not in the possession of Bluepoint Games, as it had been done before, but that it would be a company of an " Asian non-Japanese designer ".
Obviously, Konami has not affirmed this information, and when dealing with comments we must take it with care.
However, the facts do confirm that the Japanese distributor has undergone a new rebuilding of the forward divisions that could be focused on re-offering exemplary licenses.
To give greater veracity to the matter, forums have recently stated that they have data in this regard, guaranteeing that Konami has given the go-ahead to the company after it has gone through a few stages, including redoing it with the Fox Engine, from the that the organization would have started again.
At the moment this medium has not given new data on the alleged remastering of Metal Gear Solid 3, however, it has helped to corroborate the data previously distributed by VGC and other industry insiders.
Metal Gear Solid 3: Snake Eater was initially delivered in 2005 for PS2 and within a year it received Metal Gear Solid 3: Subsistence, an expanded form for a similar scenario.
Over time was delivered in new consoles, such as PS3 and Xbox 360, with illustrations more developed as a component of the HD Collection Metal Gear Solid, although it also appeared independently in PS Network with a version for PS Vita included.
It is not the main handheld console it has been developed on, as the Nintendo 3DS received Metal Gear Solid 3D: Snake Eater in 2012. However, there is no doubt that the most surprising variant of this game was the amazing revision that Konami made exclusively for the pachinko machines.