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Social networks and virtual reality: The future of remote connections

Enrique R
Enrique R
6 min read

There are networks where you can "sit" on a beach with friends who are in distant countries.

Virtual Reality (VR) stopped being an innovation many years ago, but its uses continue to surprise us.

At first, we only thought of glasses that took us as if by magic to distant places; sitting in your living room, putting on your glasses and appearing on the deck of a ship in the middle of the sea, has been something feasible in the virtual world for years.

In recent years, social networks have moved towards improving our experience, bringing the connection with our friends on the platform closer through virtual experiences.

With the right equipment, you could see yourself in a room with friends from the other side of the world, chat for a while and then retire to your work outside the virtual. Amazing!

Social networks and virtual reality: The future of remote connections

Billions of dollars in research for social networks in VR

This is what networks such as SnapChat and Facebook have invested together.

Although the Apps to communicate in this way continue to develop changes to optimize the final result, the cost and time of research and development could take a few more years to give us a "futuristic movie" result.

We are at a certain distance from having a massive social network with Virtual Reality experience, but there are already some options that you can know and if you have the possibility, feel.

The future of Virtual Reality will come closer to our lives, and it will do so through social networks, while getting the final optimized experience, you can check these options:


It is one of the most popular Virtual Reality social networks. By acquiring it, Microsoft took a boost in both development and advertising, which makes it one of the networks with the most users.

In its virtual spaces you can attend certain events with people from all over the world.

It has a fairly defined development, so you can enjoy spaces designed in detail, although the quality of the images is not the best to share in a room, where you will look at users from all over the world and even meet people and create new groups to interacting daily, is without a doubt a special experience.

Social networks and virtual reality: The future of remote connections

Virtual reality systems for RRSS are complemented by most of the VR implements found on the market, so your games on the platform will have options that will make everything more realistic.


It is known as the first great social network with virtual reality. All its functions make it perfect for those who love detail in their profiles.

You can create a character or avatar with your skin color, dress to your liking and choose many scenarios.

As in traditional networks, it is possible that users define a false silhouette, skin color and features to show themselves "as they wish to be", but that does not generate a major problem since in vTime people from different countries connect, and they are not platforms used to quotes.

You will have the option to show your agreement with the conversation through emojis, likewise if the gathered users agree, they can go from a paradisiacal coast to the outskirts of an Igloo at the North Pole in seconds.

Social networks and virtual reality: The future of remote connections

Oculus Room

If you have Oculus Go, you can connect without problem on this platform. Oculus Room provides room customization options that outperform other options, allowing you to prepare your room as you want, even defining the colors of your sheets, walls and the general style of the space.

As a counterpart, the definition of the characters is low and not only at the pixel level, the full-body profile offered by other networks in this case is reduced to the torso, however allowing you to define your color, style (with lenses, different earrings or rings in the nose, mouth), type of hair and other physical characteristics.

Multiplayer games is another advantage of this virtual reality social network.

Rec Room

It is more focused on the smallest of the house, with a slightly less defined avatar, we can notice details such as the head separated from the torso, in the air, however, details that have to do with the mood are handled, such as tears that come out of the eyes of the characters on the screen when they laugh or become sad.

You can have lunch with your friends and joke around the table as long as you want and highlight the variety of games that are available.

Rec Room lets you play everything from classic Paintball to Battle Royale, an online game that became popular for being inspired by The Hunger Games.

Social networks and virtual reality: The future of remote connections


With some particular advantages over other applications, VRChat allows you to enter the social network and create works of art, all within virtual reality.

It is interesting because you add your ideas, your creations, to the world in which you move. A distant resemblance to Minecraft, with the same "hook" for users.

In addition to adding your works or creations, you can explore the spaces as much as you want and logically, this makes the quality of the graphics limited. The options and growth due to these characteristics makes the possible future scenarios in VRChat unlimited. It all depends on the creativity of its users.

By when will Facebook massively have virtual reality?

The limitations in this sense are not for the pleasure of the platform, in the case of Facebook they could invest what is necessary, these are two limitations that go beyond their possibilities:

Research: Which takes as long as the experts need to improve all aspects of a platform this large.

Geographical and economic limitations: Facebook is a giant network because it is present even in countries with a slow data speed.

People with relatively outdated equipment can download a version of Facebook and interact every day on the platform.

In both cases, the operation of the platform in its traditional mode does not imply that a virtual reality network can function the same.

For now, the closest thing to a virtual environment on Facebook is Facebook Spaces, although with very limited functions.

Control of standards in virtual communities is complicated

This is another difficulty to take into account.

Show nature and human interaction trying to get as close to reality as possible, this seems attractive, but it must be remembered that human nature also has negative aspects, there will always be people who want to misuse the options, for these cases there has to be a moderation or blocking of users through algorithms that moderate language and other details.